Saturday, September 22, 2012

       During the class, we get to learn the core of the game plan. the core of the game plan is core mechanic which includes structure, features, and skills. To figure out and understand this theme, the class got a chance to play San Juan. the core mechanics of this game is building a city using distinctive cards designed by the planner. each one started with 5 cards, and as each player taking turn, he/she get to choose one special ability card to initiate certain specific action. the whole purpose of the game is to build specific building with outstanding plot to successfully to score the highest game point at the end of the game.
     
      Our group-designed game is called Battle of Safety. the main background of the game is based on various famous stories and movies. the main goal of this game is to reach a specific game point using card in hand. Also, there are chances for each player to attack one another using a special card that will decrease certain amount of point on the opponent. During in-class discussion, we went to find out a goal game point that will balance and make the game more engaging. we end of planning 60 positive cards and 48 negative cards with the goal game point of between 45 and 50. we had, for positive number cards, 2,3,4,5,10 value cards; for the negative number, we had 2,3, and 5. our concern was that there is a large number of cards involved. although the game is set for 2 to 6 players, the amount of the deck is too large that the game play will not be balanced when only 2 to 3 players were to play.

Tuesday, September 18, 2012

Card Game Proposal

Hello,

       My name is Ruchi Shah and I was the team leader of my group for this past week. This week we talked about all the different criterion that our card game should and shouldn't game. As a class we also played Citadels and discussed the theme and mechanics of the game. This gave us a better sense of direction of the different types of card games that are out there. This week my team and I shared our very interesting and different potential card game proposals. We narrowed it down to two games and based on some of the criteria we discussed in class, we chose Ayesha's game called "Battle to Safety" as our game to make. The goal and parameter of "Battle to Safety" is to reach the safety zone first by reaching a score of 30 points by matching colors and shapes.
       The game is designed for 2-4 players and is based on many different stories and movies such as Alice in Wonderland, Harry Potter, The Chronicles of Narnia, Lion King and Ice Age. During the whole game you have to draw cards. Some cards have negative numbers and some have  positive numbers. The main problem we had in our group was that we couldn't decide how many positive and negative numbers to have in the deck. We need to decide on a certain number of each card because when the players draw cards, the points eventually need to add up to 30. Another problem we had was that Ayesha's proposal originally stated that the points should add up to 60 to win. But after thinking about it and realizing how long it would take for a player to reach 60, we decided as a group to change it to 30 points. So far this is all  that we have discussed in our group and hopefully by next week we can come up with some great solutions.

-Ruchi Shah